General T10 Information
This board features a miniature golf course where players use magnetic wands and a putter mechanism to hit colored balls into holes, aiming for the lowest score.
Game options are listed in the menu, click on the game to jump to details.
- Use "wands" (magnetic sticks) to position balls and load the putter. Avoid waving them over credit cards. They are stored in a pocket on the side of the board. Please return them when finished.
| Wand Location |
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|---|---|
| Wand |
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- Enjoy the game!
t1001a - Mini-Golf
Game Description
A miniature golf game where players use a putter mechanism controlled by magnetic wands to hit colored balls into holes, competing individually or in teams for the lowest score.
- Age: 8+
- Time: 5-20 minutes
- Players: 1-4
- Difficulty: Adjustable (Easy)
Game Rules
Players take turns putting their ball into each hole, aiming to complete the course with the fewest strokes.
- Each player selects a colored ball.
- Players take turns in a round-robin order based on player count.
- Each player must complete a stroke before the next player’s turn.
- Score one stroke per swing; lowest total score after all holes wins.
Game Setup
Use the magnetic wand to pull a ball from storage and place it into the putter for the first hole. Select “Start Game” to begin.
| Item | Quantity | Notes | Color |
|---|---|---|---|
| Wands | 2 | Magnetic, plastic | Red |
| Balls | 4 | Plastic | Red/Blue/Green/Yellow |
| Putter | 1 | Mechanical, knob-controlled | Silver |
| Board | 1 | Mini-golf course | Green |
Game Play
- Use the magnetic wand to place your ball into the putter.
- Adjust the putter’s angle using the angle knob.
- Set the swing strength using the strength knob.
- Press the “put” button to release the swing.
- If the ball goes into the hole, move it to the holding space for the next hole. If it misses, leave it in place for the next stroke.
- Continue until all players complete all holes; calculate final scores.